Jamila | |
---|---|
The Shadowblade Assassin | |
Stats |
Overview | Battlerites | Cosmetics | Responses | Changelog |
Bio
A young assassin from the Shadowblade clan, Jamila suddenly found herself the new leader after the death of her mother, the previous matriarch. As the youngest leader in the clan’s history, some call her too inexperienced and undeserving of the title. Determined to silence those detractors, Jamila enters the arena to prove her mastery of the Shadow Arts.
Abilities
Basic Abilities
Assassin's Cut
Notes
Shuriken
Throw a bouncing shuriken, dealing 20/14/8 damage and inflicting Snare.
Snare: Reduce target's movement speed by 30% for 1.5s.
Max hits: 3
v2.3
Notes
Elusive Strike
Hold to charge a dash for up to 0.8s to increase damage and range. It deals 12-20 damage and dashing into a wall triggers a wall jump that inflicts Incapacitate.
Incapacitate: Target is unable to move or use abilities for 2s. Any damage taken breaks this effect.
Minimum Cast Time: 0.1s
v2.3
Notes
Shadow Dance
Counter the next melee or projectile attack. When you counter an attack, gain Immaterial for 0.75s, turn invisible, and increase your movement speed by 35% for 2.5s. Your next Assassin's Cut while invisible becomes Shadow Slice, dealing 14 damage and inflicting Phantom Cut.
Counter Duration: 1.2s
v2.3
Notes
Hook Shot
Launch a hook that deals 8 damage and pulls you and your enemy together. You strike after colliding, dealing 8 damage. Hook Shot can be used to pull yourself to a wall.
v2.3
Notes
- Immune to knockback while traveling.
Deadly Blow
Strike forward with both weapons. Deals 20 damage, inflicts Stun and heals yourself for 20 health on hit.
Stun: Target is unable to move or use abilities for 0.25s.
v2.3
Notes
EX Abilities
Blood Kunai
Throw a small knife that deals 8 damage and inflicts Weaken. Hitting an enemy causes the knife bounce to the nearby ally with the least health that is able to be healed, healing them for 20 health.
Weaken: Reduce target's damage and healing output by 50% for 2s.
v2.3
Notes
Phantom Strike
Dash forward and then back to your original position. Deal 12 damage and inflict Fading Snare on the way out and inflict Incapacitate on the way back. Hitting a wall triggers a wall jump that inflicts Incapacitate.
Fading Snare: Reduce target's movement speed to 0% and gradually restores over 1.5s.
Incapacitate: Target is unable to move or use abilities for 2s. Any damage taken breaks this effect.
v2.3
Notes
Ultimate Ability
Stalking Phantom
Notes
Buffs / Debuffs
Phantom Cut
Notes
Trivia
Champions | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
Ranged: | Alysia | Ashka | Destiny | Ezmo | Iva | Jade | Jumong | Shen Rao | Taya | Varesh |
Melee: | Bakko | Croak | Freya | Jamila | Raigon | Rook | Ruh Kaan | Shifu | Thorn | |
Support: | Blossom | Lucie | Oldur | Pearl | Pestilus | Poloma | Sirius | Ulric | Zander |