Destiny | |
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The Sky Ranger | |
Stats | |
Health | 220 |
Overview | Battlerites | Cosmetics | Responses | Changelog |
Bio
An elite sky ranger from the secluded, invisible city of Enza. Many years of rigorous combat training using Magi-tech weaponry makes Destiny an agile and deadly force to be reckoned with. Fed up with the strict regulations of living in Enza, Destiny often escapes the city to blow off some steam and have fun in the arena.
Information | ||
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Type | Ranged | |
Health | 220 | |
Gold Price | 4450 | |
Gem Price | 700 | |
Released | 11/22/2017 |
Abilities[ | ]
Basic Abilities[ | ]
Power Blaster[ | ]
v2.3
Notes
Charged Bolt[ | ]
Hold to charge a projectile for up to 1.2s to increase damage and range. It deals 8-30 damage and inflicts Spell Block. When Spell Block interrupts an ability, it inflicts Silence.
Minimum Cast Time: 0.4s
Silence: Target is unable to use abilities for 0.4s to 0.8s, based on charge-up duration.
Spell Block: Interrupts the next ability used within 0.25s.
v2.3
Notes
Magnetic Orb[ | ]
Notes
Sky Strike[ | ]
Notes
Plasma Wall[ | ]
Deploy a Plasma Wall at target location. The wall reduces enemy projectile speed and inflicts Snare to enemies that pass through it.
Duration: 2s
Snare: Reduce target's movement speed by 25% for 1.5s.
v2.3
Notes
Mega Sphere[ | ]
Fire a huge energy sphere towards target location. Hitting the Mega Sphere with Power Blaster or Charged Bolt causes an explosion, dealing the fired projectile's effects to all nearby enemies along with 14 bonus damage and inflicting Fading Snare.
Fading Snare: Reduce target's movement speed to 0% and gradually restores over 1s.
v2.3
Notes
EX Abilities[ | ]
Transform Weapon[ | ]
Transform your blaster into a defensive form and gain a Shield. The blaster deals 6 damage to enemies and grants a Shield to allies. Successful hits to any target grant you additional Shield value.
Duration: 4s
Shield Value: 10
Shield Duration: 4s
Shield Max Value: 40
v2.3
Notes
Lockdown[ | ]
Deploy a Plasma Prison at target location. The prison inflicts Stun to enemies that exit that area.
Duration: 2.5s
Stun: Target is unable to move or use abilities for 1.2s.
v2.3
Notes
Ultimate Ability[ | ]
Pinball[ | ]
Compress yourself into an orb and dash forward at supersonic speed. Deals 40/32/24/16/8 damage and inflicts Stun. Damage is reduced for each target and wall hit, but is not reduced below 8. Bounces off walls up to a total of 3 times.
Stun: Target is unable to move or use abilities for 0.6s.
v2.3
Notes
Buffs / Debuffs[ | ]
Trivia[ | ]
- Destiny is based on Metal Warden from Bloodline Champions, both of which appear to take inspiration from Samus Aran from the Metroid game series.
- Destiny's ultimate line "Gotta go fast" could be a reference to Sega's Sonic the Hedgehog, that says a similar quote.
Champions | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
Ranged: | Alysia | Ashka | Destiny | Ezmo | Iva | Jade | Jumong | Shen Rao | Taya | Varesh |
Melee: | Bakko | Croak | Freya | Jamila | Raigon | Rook | Ruh Kaan | Shifu | Thorn | |
Support: | Blossom | Lucie | Oldur | Pearl | Pestilus | Poloma | Sirius | Ulric | Zander |