| The Sky Ranger
An elite sky ranger from the secluded, invisible city of Enza. Many years of rigorous combat training using Magi-tech weaponry makes Destiny an agile and deadly force to be reckoned with. Fed up with the strict regulations of living in Enza, Destiny often escapes the city to blow off some steam and have fun in the arena.
Projectile attack that deals 16 damage. Successful hits reduces the cooldown of Charged Bolt
Hold to charge a projectile for up to 1.2s to increase damage and distance. The projectile deals 8-32 damage and inflicts Spell Block
Compress yourself into an orb to dispel movement impairing effects and increase movement speed by 125%. Deals 16 damage to the first enemy you hit and knocks them back.
Counter the next melee or projectile attack. Countering an attack vaults you into the air and fires a plasma blast that deals 22 damage and knocks enemies back. Jump towards moves move direction when attack ends.
Energy Gain: 5%
Air Time: 0.6s
Deploy a Plasma Wall at target location. The barrier reduces projectile speed and snares
enemies that pass through it.
Snare Duration: 1.2s
Snare Speed Reduction: 50%
Fire a huge energy sphere towards target location. Hitting the Mega Sphere with Power Blaster
or Charged Bolt
causes an explosion, dealing the fired projectile's effects to all nearby enemies along with 14 bonus damage and inflicting Fading Snare
Transform your blaster into a defensive form and gain a Shield
. The blaster deals 6 damage to enemies and grants a Shield to allies. Successful hits to any target grant you additional Shield.
Shield Value: 10
Shield Duration: 5s
Shield Max Value: 40
Deploy a Plasma Prison at target location. The prison inflicts Stun
to enemies that pass through its wall.
Compress yourself into an orb and dash forward at supersonic speed. Deals 40 damage and inflicts Stun
to enemies hit. Bounces off walls up to a total of 3 times.
Individual Damage Reduction: 50%
- Destiny seems to be based on Samus Aran, from the Metroid series by Nintendo.