Destiny

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Destiny
The Sky Ranger
Destiny
Stats
Health 220


Overview Battlerites Cosmetics Responses Changelog

Bio

An elite sky ranger from the secluded, invisible city of Enza. Many years of rigorous combat training using Magi-tech weaponry makes Destiny an agile and deadly force to be reckoned with. Fed up with the strict regulations of living in Enza, Destiny often escapes the city to blow off some steam and have fun in the arena.

Abilities[edit | edit source]

Basic Abilities[edit | edit source]

Power Blaster[edit | edit source]

Ability Border Black.pngPower Blaster icon.png
Power Blaster
LMB
Cooldown icon.png
0.35s
Energy icon.png
7%
Cast Time0.3s
Projectile
Projectile attack that deals 16 damage. Successful hits reduces the cooldown of link=Charged BoltCharged Bolt icon.pngCharged Bolt by 1s.

Notes


Charged Bolt[edit | edit source]

Ability Border Black.pngCharged Bolt icon.png
Charged Bolt
RMB
Cooldown icon.png
7s
Energy icon.png
10%
Cast Time0.4s-1.2s
Projectile
Hold to charge a projectile for up to 1.2s to increase damage and range. It deals 8-30 damage and inflicts Spell Block. When Spell Bock interrupts an ability, it inflicts Silence.
Silence: Target is unable to use abilities for 0.7s.
Spell Block: Interrupts the next ability used within 0.5s.

Notes


Magnetic Orb[edit | edit source]

Ability Border Black.pngMagnetic Orb icon.png
Magnetic Orb
SPACE
Cooldown icon.png
9s
Energy icon.png
4%
Cast Time0.1s
Mobility
Compress yourself into an orb to dispel movement impairing effects and increase movement speed by 125%. Deals 14 damage to the first enemy you hit and knocks them back.

Notes


Sky Strike[edit | edit source]

Ability Border Black.pngSky Strike icon.png
Sky Strike
Q
Cooldown icon.png
8s
Energy icon.png
5%
Cast Time0.1s
Counter
Counter the next melee or projectile attack. Countering an attack vaults you into the air. Then, jump towards move direction and fire a plasma blast that deals 22 damage and knocks enemies back.
Air Time: 0.6s
Counter Duration: 1.2s

Notes


Plasma Wall[edit | edit source]

Ability Border Black.pngPlasma Wall icon.png
Plasma Wall
E
Cooldown icon.png
10s
Cast Time0.1s
Shield, Debuff
Deploy a Plasma Wall at target location. The wall reduces enemy projectile speed and inflicts Snare to enemies that pass through it.
Duration: 2.5s
Snare: Reduce target's movement speed by 25% for 1.5s.

Notes


Mega Sphere[edit | edit source]

70Ability Border Black.pngMega Sphere icon.png
Mega Sphere
R
Cooldown icon.png
15s
Cast Time0.1s
AOE
Fire a huge energy sphere towards target location. Hitting the Mega Sphere with link=Power BlasterPower Blaster icon.pngPower Blaster or link=Charged BoltCharged Bolt icon.pngCharged Bolt causes an explosion, dealing the fired projectile's effects to all nearby enemies along with 14 bonus damage and inflicting Fading Snare.
Fading Snare: Reduce target's movement speed to 0% and gradually restores over 1s.

Notes


EX Abilities[edit | edit source]

Transform Weapon[edit | edit source]

70Ability Border Black.pngTransform Weapon icon.png
Transform Weapon
Shift
LMB
Cooldown icon.png
5s
Cast Time0.1s
Mobility,AOE
Transform your blaster into a defensive form and gain a Shield. The blaster deals 6 damage to enemies and grants a Shield to allies. Successful hits to any target grant you additional Shield value.
Duration: 4s
Shield Value: 10
Shield Duration: 4s
Shield Max Value: 40

Notes


Lockdown[edit | edit source]

70Ability Border Black.pngLockdown icon.png
Lockdown
Shift
E
Cooldown icon.png
10s
Cast Time0.1s
Debuff
Deploy a Plasma Prison at target location. The prison inflicts Stun to enemies that exit that area.
Duration: 2.5s
Stun: Target is unable to move or use abilities for 1.2s.

Notes


Ultimate Ability[edit | edit source]

Pinball[edit | edit source]

70Ability Border Black.pngPinball icon.png
Pinball
F
Cooldown icon.png
1s
Cast Time0.8s
AoE, Mobility
Compress yourself into an orb and dash forward at supersonic speed. Deals 40/32/24/16/8 damage and inflicts Stun. Damage is reduced for each target and wall hit, but is not reduced below 8. Bounces off walls up to a total of 3 times.
Stun: Target is unable to move or use abilities for 0.6s.

Notes


Buffs / Debuffs[edit | edit source]

Trivia[edit | edit source]

  • Destiny is based on Metal Warden from Bloodline Champions, both of which appear to take inspiration from Samus Aran from the Metroid game series.
  • Destiny's ultimate line "Gotta go fast" could be a reference to Sega's Sonic the Hedgehog, that says a similar quote.



Champions
ChampType Border Arrow.png
Ranged:
Alysia Ashka Destiny Ezmo Iva Jade Jumong Taya Varesh
ChampType Border Sword.png
Melee:
Bakko Croak Freya Jamila Raigon Rook Ruh Kaan Shifu Thorn
ChampType Border Shield.png
Support:
Blossom Lucie Oldur Pearl Pestilus Poloma Sirius Ulric Zander
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