Patch Notes

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Patches are changes to the game that introduce new content and fix known issues. They are denoted by the version of the game in which they were introduced (except for early versions, which go by the date).

A comprehensive list of patches is documented here. Each patch has an associated article detailing the full notes of that patch.

0.11[edit | edit source]

  • Bug fixes, champion updates, and new mounts.
  • End of Season 1 and introduction to Season 2 changes.

0.10[edit | edit source]

  • End of the Winter Event and addition of the Chinese New Year Mount as well as major balance changes.
  • Minor hotfix solving some matchmaking issues
  • Hotfix including matchmaking changes, character balance and bug fixes.
  • Hotfixes to the matchmaking system, Pestilus Portrait.png Pestilus bugs and other general issues.
  • Major content patch introducing Pestilus Portrait.png Pestilus, holiday seasonal items, and lots of battlerite reworks!

0.9[edit | edit source]

  • Speed hack fix.
  • Minor balance patch with some minor changes to matchmaking.
  • Major content patch introducing Ezmo Portrait.png Ezmo, extending Champion Progress Levels, and balance changes.

0.8[edit | edit source]

  • Hotfix to fix audio on some abilities, general bug fixes, and balance changes for Rook Portrait.png Rook and Ruh Kaan Portrait.png Ruh Kaan.
  • Hotfix for sound disappearance and other minor bugs.
  • Hotfix for ability range issues and matchmaking tweaks.
  • Massive content patch introducing Jumong Portrait.png Jumong and Ruh Kaan Portrait.png Ruh Kaan, Halloween seasonal content with tons of new cosmetics, complete battlerite tree reworks for some champions, balance changes, and general bug fixes.

0.7[edit | edit source]

  • Hotfix for some matchmaking issues.
  • Minor balance changes to Croak Portrait.png Croak, Lucie Portrait.png Lucie, Oldur Portrait.png Oldur, and Poloma Portrait.png Poloma, as well as a matchmaking hotfix later in the day.

Beta[edit | edit source]

  • First non-NDA patch, introducing the Odeum and large gameplay pacing changes, as well as balance changes for every champion.