| The Beast Hunter
Jumong is a trophy collector who has wandered the wildlands in the pursuit of a worthy challenge. No longer content with hunting the great beasts of the world, has led him to enter the arena looking for a new type of prey. He traps his foes and ends them with a well placed shot from his mighty bow.
Fire an arrow that deals 15 damage. Successful hits charges your bow. A fully charged bow enables you to recast Steady Shot
or Black Arrow
Projectile attack that deals 28 damage.
Dash towards move direction and fire an arrow that deals 8 damage.
Movement speed is increased by 100%. Running into an enemy inflicts Seeker's Mark. Removes movement impairing effects.
Place a trap that inflicts Root
on all nearby enemies when the trap is triggered.
Energy Gain: 5%
Root Duration: 2s
Fire arrows that rain down at target location dealing 35 damage over a short period of time and Snaring
Snare Value: 30%
- Snare duration refreshes per tick of damage.
Fire a piercing arrow that turns to hit the same target again after impact dealing 8/8/8 damage. Each hit charges your weapon.
You become temporarily immaterial and movement speed is increased by 100%. Running into an enemy inflicts Seeker's Mark, deals 6 damage and heals you for 14 health. Removes movement impairing effects.
Hold to charge an arrow for up to 2s to increase its damage and travel distance. The arrow deals 30-60 damage and pulls the target hit with it. Pulling a target into an enemy or into a wall deals 30 damage to the enemy hit and stuns both targets for 1.2s.
Movement speed is increased by 100% for 1.2s.
You become temporarily immaterial and movement speed is increased by 100% for 1s.
Hunting Arrow and Black Arrow consumes the mark inflicting a 1s Incapacitate. Mark lasts for 2.5s.